You are currently browsing the category archive for the ‘Act 7’ category.

Sigil. Session LV
September 19, 2009
7th day of Unity in the state of Order, YFHR 128
The Day of Humility

The back of the temple lacks the facade of the front, appearing unfinished. Eki thinks the maze is meditative rather than actual.

The place was called the Oraculus. A place where pilgrims or truth seekers came to gain a glimps of the future. This was the receiving area. It was once in Sigil as part of the Clerk’s ward. Back then, it was called the Ward of Masks. The pools in the entrance were for purification (spiritual and otherwise).

Zoe goes to the clean pool and gets some of her power points back.

Examining the central room, we find statues that best match Zoe’s dream. Svanna was here; and was moved. She was purified in the pool and then moved into this room for a time. We think Ludvik traveled with her until he was awoken by Zoe’s scream.

On the other side of the Oraculus stands three gates. Guarding them is a fire giant. Chryseis believes the fire giant isn’t natural. It is, perhaps a manifester’s dream? Zoe hypothesizes that this place is Her Serenity’s dream.

The fight is nasty, but we prevail.
Chryseis puts the giant’s sword into her bracers – gaining bracers of giant strength +4.
Zoe examine sthe portals with the potion we got from Hyzik.

We go back to the library and retunr to the bunk room to rest. Eki seals the library.
During the down time Ludvik tells us his tale.

First day of the center rule in the state of Order, 128 F.H.R.
Chastity day ending.

A long eventful day of unraveling the library’s secrets, battling its monstrous guardians and escaping its bounds has finally drawn to a close. Having plunged through the Ourouboros portal, our heroes set out to explore a ruined edifice adrift in a twilight sky. There they encountered and fought a trio of the mysterious grey men during which their gith companion betrayed and abandoned them while their lost friend Ludvik suddenly resurfaced. Reunited they plunged ahead only to have their path blocked by a stalwart fire giant guardian. An epic battle ensued, ending in the guardian’s defeat. With the path to a trio of portals open before them, our heroes decided to retreat to the security of the vast Library to rest for a night and a day.

The noisy crowded streets of the Lower Ward seem far away as our canny cutter from Crossguard lane while away the hours in the lost Sigillum library. The betrayers betrayed, Shaglin and Toggle, alternate sleeping and standing guard. Ludvik, as is his habit, broods quietly by himself; concerned for his missing sister evident to those who know him.

Chryseis will spend some time reading her book on Hephaestus, as well as any others that are handy (and that we know aren’t full of minotaur.) During the still hours when most of the party is asleep, she will pray and mediate on her experience with the fire giant’s weave, and the bracer. After all, the helm and the bracer have been with her since her birth… and now they’re both empowered with the strength of defeated foes. They’re still reminders of the ultimate mystery of her existence…

Chryseis can call on Athena to weave a meal for the party. It’s a little bland, but hearty. She will also try to talk to the more devout of the two men they’ve fallen in with. During quieter moments, she’ll try to engage him in conversation and learn a little bit more about him. She’s not trying anything specific, aside from her usual impulse to tend to the well-being of those around her, especially followers of Athena.

We got a glimpse of what was on the other side of the portals, didn’t we? Chryseis, despite always being a little uncomfortable with it, is inclined to trust Ekikos’ feelings on which way to go next. Though maybe, the endless gray sand isn’t the most attractive option…

The mystery of the controlling book and his link to the Library nags at Ekikos’ thoughts even as he tries to assist Chryseis in her tasks. He will also jon Shaglin and Toggle in their guard duties, chatting with them about growing up Hellenic in Sigil.

WHen he has free time, he will try and meditate on the control book and his strange feelings about the book. Why can he feel this place as he does? For what reason did the grey men obey him? Is this linked to his meditations as a cypher, his tatoos or the strange spirit now bound in his flesh? The young man will spend hours trying to quiet his thoughts, replacing confusion with harmony.

As for the course to follow, Ekikos has no strong compulsion towards any gate, so logic dictates they try the most harmless looking one forst, the one leading to a large room with tunnels.

Zoe will spend a lot of time trying to bring Ludvik up to speed, answering his questions and trying to see if he has a deeper link to his sister than just the knife.

Getting anything out of Ludvik is as frustratingly difficult as it ever was. By and large he keeps to himself once he’s gotten answers to his few questions. Thereafter he rests or pokes around the library a bit out of curiosity.

When he tires of answering her questions, she’ll try to spend some time in quiet contemplation, exploring the depths of her own mindscape. She is very curious (and terrified) of the grey men.

There are now so many mysteries surrounding them.
What did they mean when they called the dagger a shard.
Why are they collecting them
For what do they search outside of Harbringer house
Can they only be seen in the mindscape and through Harbinger house’s mirrors
Why did they obey Eki – was it the book or something more?

Within the Midnight Forest, the disembodied Guide draws Zosime to the wellspring. Within its murky depths they review rippling images of Harbinger House’s myriad rooms, of the Sigillum library’s shifting nature and of the Oraculus adyton with its maze-patterned floor. Considering the dreamlike quality of the latter, the empowering effects of the pool from which Zosime imbibed and the puzzle-like nature of the library itself, it’s the Guide’s opinion that the Sigillum faction, at least in part, was comprised of some sort of mentalist tradition not entirely divorced from the power of the wild. Unfortunately, they may have inadvertently lost ground in their efforts to expand their understanding by ignoring the primal aspects of the wild in favor of erudite research and experimentation. That’s mere conjecture though.

Their full names are Shaglin Wert and Anicetus Northman. ‘Toggle’ is actually only the latter’s nickname; something he’s called because of his steadfast demeanor. Both are distantly related; Shaglin is the grandson and Toggle the son of two cousins; neither can agree on whether that makes them second or third cousins however. Shaglin is definitely the more talkative of the two; his story sounds all too familiar. He and his extended family live in the Lower Ward’s Central District near the Ditch. Most are Godsmen longshoremen who work at unloading ore from Ditch barges in the Industrial Stitches. Shaglin often takes mercenary jobs to make ends meet through a Garianis middleman when work in the Stitches is scarce. He swears most of it is above board and harmless. Escorting and protecting Djhek’nlarr seemed relatively easy and lucrative; that is until she led them through a mirror smack dab into the middle of the Lady’s mazes. He intends to spread the word that the gith isn’t trustworthy if he ever makes it back to the Cage alive.

Having rested and finally restless, the lot of you finally gather your things late Chastity day. Making your way through the ancient Sigillum library, the six (or seven or eight) of you sequentially pass through the rotating portal at the center of the room with the ourouboros mosaic floor. Each of you jostles around as you emerge from a freestanding arch at the end of a earthen island facing the indistinct outline of a temple-like facade. Entering the ruined structure, your group traverses the small antechamber and adyton room with its monstrous wall sconces until you’re once more standing in the open plaza at the rear of the earth island. Overhead, the a leaden sky roils and flashes with silent lightning. The indistinct outline of the slain giant guardian remains where it fell the day before; a mere blur blotting out the center. Behind it stands a trio of freestanding archways each with a glowing blue planar pathway.

Ekikos proposes to go through the first arch Zo analyzed, the one leading to stone corridors. If everyone agrees, he’ll jump into the portal first, ready for trouble.

On his guard, our young cipher steps through the freestanding archway placidly rippling with luminescent blue energy. Sinking into the portal’s surface Ekikos is swept away from the ruined courtyard of the Oraculus only to step out of another glowing archway a world away. The rough-cut cavern in which he finds himself is akin to being inside a gargantuan piece of cored coal. The glints and highlights of a distant fire play off the black stone walls, promising a great bonfire somewhere ahead.

One by one the companions follow Ekikos across the planar divide; the gold-skinned statue with her raccoon rider, the resplendent aasimar, the reincarnated priestess and finally the two nervous pikemen. Inching cautiously forward, our heroes spy a large cavern dominated by a stupendous bonfire. The flames apparently roar up from a cleft in the dark rocky floor, and its heat is a formidable presence. Next to the rift stands a featureless black granite building with no openings except for a wide archway directly facing the fire. From behind, Shaglin offers his assessment: “Bloody hot. Is… is this Tartarus?”

Ekikos barely feels the warmth of the fire around him, as the tattoos on his arm of the Plane of FIre helps to shield him from the temperature. Looking at Shaglin, the young Hellenic quips with a half smile. “Or this could be the Foundry. Plenty of fiery caves in the multiverse.”

Zoe will jump down from Chryseis’ shoulder, and go ahead a bit; mostly to peek around corners. She tries to get a good gauge of the cavern from a safe distance. She’ll look to Eki to see what he’s thinking. “Are we going in … there?” she points to the black building while shrinking back from both it and the heat.

“…or the Forge…” Chryseis murmurs quietly in response to Ekikos’ statement. Gripping her living bolt of lightning, she follows Zoe.

“I don’t know, Zoe. Perhaps we should get a better idea of the lay of this cavern before we venture closer to that building. We don’t want to be attacked from behind by something wandering around.”

Ekikos seems to zone out for a few seconds then his eyes flutter and he looks at his companions ” You are right Priestess. This is a workshop, but not the one you think. It belongs to a man named Pherecyde, one of the Sygilum. We should be wary, there will be guardians.” So saying, unless someone stops him, Ekikos will start to advance in the cavern.

“ did you…” and Zoe is talking to where Ekikos was.
Zoe scurries ahead and glances carefully down the side-corridor from the shadows; she’ll continue into the cavern only once she’s sure there’s nothing within her sight.

Chryseis cocks a curious eye to the young monk, then hefts her shield and follows. She signals the two spearmen to stay close.

Skulking, the tiny raccoon keeps to the concealing shadows along the rough hewn wall as she quickly investigates the right hand tunnel. Peering around the bend in the wall reveals that the tunnel dead ends after a dozen paces at another stone archway containing a glowing blue portal. Rearing up in front of the portal is a creature unlike any the wily Cager has ever seen; a snake-bodied humanoid with crackling flames dancing along the creature’s blackened, fiery-red scales and spines. Having spotted Ekikos striding boldly into the central chamber, the creature hisses angrily, hefts a spear threateningly and begins slithering forward.

Striding forward boldly, Ekikos sees a pair of the same guardian creatures rising up as expected out of the flaming cleft to challenge him with raised spears.


Sigil. Session LIV
September 11, 2009
7th day of Unity in the state of Order, YFHR 128
The Day of Humility

Eki puts a hand on the Gray Man’s shoulder and orders him to stop. The Gray Man turns his head 170 degrees to look at Eki. Eki successfully grapples him. He has a strange urge to step away and let the Grey Man go free; but he resists it.

A Grey Man tries to disarm Linni, and successfully knocks her blade away.

Eki manages to push a Grey Man off the cliff. It doesn’t scream as it falls; instead it seems fustrated. Djkek’nalarr draws a short sword and attacks us! Shagglin and Toggle assist her. After pushing us back, Djkek’nalarr jumps off the cliff, saying that all of the wisdom of the Sigilium are hers! Shagglin and Toggle stand pennitant before Chryseis.

Zoe gets grabbed from behind by a Grey Man. She screams, and it begins to search Zoe and then her pack. She tries to struggle from the Grey Man’s grasp, but she can’t. It demands she give him the shard. The Grey Man grabs Ludvik’s dagger from Zoe’s back, drops her and goes back throught the door from which it came. The remaining Grey Men walk towards th gate, and step behind it. When Linni chases them, the Grey Men fall to the ground and collapses into a heap of empty clothing.

Ludvik appears on the scene, rushing to find Zoe. He heard her scream. He drops his bow and tries to follow the Grey Man through the doorway. Eki forces open the door.

The Grey Man steps away from the door and flows back into the pool beyond. He cuts the air and then collapses into the pool in a heap and is gone.

Sigil. Session LIII
Saturday, 15 August, 2009
7th day of Unity, State of Order, Day of Humility/Night of Pride, YFHR 128

We start opening books.
Notes on magic (open on the table)
Behvaiour of Beholders and Beholderkin – black cover with brass clips. Found a plaque.
Planewakers of the Realms
Behavior of Insects Vol I, II and III – makes Zoe hungry.
Giants and Giant king. A Sphinx came out.

It poses Zoe a riddle.
Your pray I become once I’m heard
but seize am I with but a word
I live only as I am sought
but cease to be if I am caught
So hunt me now with your mind’s eye
And tell me please, oh what am I

The answer is : you are a riddle.

The Sphinx gives zoe the control book and disappears.
Chryseis puts the put together.
Eki feels very good when the book is in his possession.
Chryseis tries to put the book in order, but the rooms don’t move. After much puzzling, Eki realizes that by touching the arrows along the edges he can control the way the rooms shift. It takes a long time before we get the rooms in the right order. Chryseis and Djkek’nalarr solve it. Once the rooms are in the right order, the 16th room comes back into being. It’s the portal room.

we step through the portal and there are clouds and fog banks. No sun or stars, just a roiling sky. The floor is stone and dirty. Thick shards of earth fall through a purlescant sky.

The place is very foggy and insubstantial. It seems as if the place is both magical and physical combined. Zoe says her dreamscape of the forest is this place, and she no longer sees the world as the duality to which she is accustomed.

The double doors of a small temple open, and two grey men launch an attack on Linni as Eki just walks past. Eki guesses that we’re on the ethereal plane (the gray void). It might be a demi plane. The Grey Men say “She has the reflections” and calls her Harbringer. They then draw weaposn from tehir arms and engage.

Sigil. Session LII
Saturday, 4 July, 2009
6th day of Unity, State of Order, Day of Kindness, YFHR 128

We make a plan of attack, believing the plants in the plant room have recovered from our previous incursion. Eki, Linni and Zoe take turns throwing jars into the room. The plant attacks Eki with a mustard dust. A different plant attacks and Shaglin and Toggle are charmed. Eki too. The battle descends into chaos as we try to save our friends and destroy the plants.

After a long combat, we prevail and free our friends.
We spend the better part of an hour searching through the burned rubble of the room, but we find nothing. After that, we take our time and clean ourselves up.

We enter the lounge. There are 2 books on the table that have magical auras:
The history of halfling horticulture and Mercenary and Guard corner. Chryseis dispels the auras and pockets the books.

Other books in the room:
Rise and fall of the Illithid Empire I, II and III
The Elemental plane – Ouroboros attacks!

After the combat, Chryseis gathers more components (teeth and hide). Nothing in the book.

We continue searching.

The reading room has a glowing ceiling. The bookshelves hold 27 numbered volumes. There are 11 books on the table (3 opened and 8 closed). 2 books are magical (abjuration).

Sigil. Session LI
Saturday, 4 July, 2009
6th day of Unity, State of Order, Day of Kindness, YFHR 128

Zoe stays hid.
We learn more about the monsters we’re fighting from a book titled Sagillium Sagmentium. It talks about Her Serenity, provides maps of Sigil and geometric diagrams that depict eldric runes from the streets.

Minotaurs represent the mazes of Her Serenity.
Formians represent the workers of Her Serenity – the Dabus
Sphinx represents the puzzle that is Sigil
Ouroboros – the unity of rings. The physical embodiment of Sigil.
Cockatrice – there’s no wood cut for it, but Her Serenity has the weave of the Cockatrice behind her.

The Control book is a series of unbound pages, each stamped with a symbol of the house. The portal room is hidden until the control book is complete.

Elementary Engineering
27 volume encyclopedia set

We search all the books, but find no plaques.

In the theater room/lecture hall – we find several desks and chairs as well as a stage with a lectern. Therein we find a crystal that controls sound. Linni takes care of it. Chryseis notices 2 knots of magic – the first is a magical scarf. Linni trades Zoe the crystal for the scarf. The books in the room are as follows:

Actors and acting – magic hand to open. Find nada.
Tales of the theater. ditto. Nada
Stage craft nope
Plays, play-writers and performances – nope
Oratory – nope
Great plays of Arborea – nope
Make up and costume design – nope
Order of the Open Eyed Owl. Plaque.

Back in the Scriptorium we go through the unopened books.

Diabolical dialects and diction – no, but the alphabet matches those on the plaques.
Sigils, symbols and sighs. Find a plaque.
Language translation dictionaries. Find a minotaur. Eep!

After its defeat. We check the other books. We take the books from the lab and bring them into the scriptorium.

Alchemy studies – nada
Elven wrights and measures – nada
The complete laboratory – nada
The philospher’s handbook – npe
Everyday Experimental Procedures – find 3 formians and the plaque.

In the alchemy storage room, we collect the alchemy fire bottles and intend to do battle once more with the plant room.

Sigil. Session L
Saturday, 20 June, 2009
6th day of Unity, State of Order, Day of Kindness, YFHR 128

Chryseis heals Eki and Shagglin, who was also injured.

We go through the south door. Djkek’nalarr and Chryseis talk. The Hellenic guards seem fustrated and sheepish. We get a rush of fresh air as we open teh door. The room looks like a small island in a floating sea. Chryseis, Eki, and Linni hack their way in. The room as 5 large 10′ wide clay pots, overgrown with threes and plants. Chryseis gets hit by a bloom of pollen. She deviates her path and climbs willingly into a pot. A big plant grapples her.

We fight the plants and eventually manage to free Chryseis, but not before a second plant joins into the fray. Once freed, we return to the bedrooms where we tend to Chryseis and our injured. Once cleaned off, she heals herself. She holds a mass, and we clean up and rest. That night Chryseis reads the book of Hephaestus.

7th day of Unity, State of Order, YFHR 128
We find a storage room with candles, and library paraphernalia. Zoe takes a magnifying glass. There are three books in the south-east corner.

Invoices and Inventory – find another plack.
Library Supplies – nada
Book keeping – nada

The next room is well lit and has a big table with 13 chairs. Chrystal spheres on silver tripods light the room. There is one chair upended with drops of blood on the cushion. There are 31 books in the room. One book resonates magic — it is called the Network of the Known planes. We move it to the other side of the room.

The other books include:
a 27 set of encyclopedia
Sagillium Sac
Elemental Engineering – contains a plaque, is trapped and 3 formians form.
Everlasting Elves of Evandor

We fight the formians. They are most interested in the one who opened the book. Chryseis and Linni take alchemical ingredients from the formians.

Sigil. Session ILIX
Saturday, 6 June, 2009
6th day of Unity, State of Order, Day of Kindness, YFHR 128

We race back into the scriptorium and examine the bookshelves in the corner. There are 8 books in all. We search the desks and the papers, but find nothing that would match the book of Control. As we are checking the books we find one of the book plates. Then a cockatrice comes out of a book.

Eki narrowly escapes beign poisoned by its gaze. Linni dives in and pins it to the ground. She then stuns it. Eki backhands it while Chryseis electrifies it, it dies.

Chryseis examines the weave of the beast. They take the head.

Eki finds that he can sense the other rooms. He understands how they move.

We go to the music room. There are various instruments in the room and 11 books on the shelves. The sheet music seems to hold the music of the spheres, with mathematical notation.

Modern musical measures (there’s a counter at the back of the book, showing how many times the book’s been opened).
Romani Rhymes (3 book set)
Slavic improvisation
Heroic Ballads of Yvesguard
Marches and Martial music
Demonic Percussion Technique
Dustmen Dirges (grey cover)
Harmonies of the Multiverse (blue cover)
Madrigals of the Heavenly Host
Arcadian Acoustics
Ribald Rhythms of Pan (green leather) — find a book plate

And a minotaur climbs out of the book. We fight it. After it dies, Chryseis takes two of the horns and a big handful of its mane.

We follow Eki to a new room with an alter in it. There are three people here. A female gith and two Hellenic males. The Gith is 6′, stocky with sallow skin and short braided black hair. She wears jewelry and a hoodless cloak covered in beads. She is named Djkek’nalarr. They came in to this maze via the World Serpent Inn. She introduces Shaglin and Toggle.

We search the pillows and the alter, but find no book plate. We invite the others to join us in our quest. Djkek’nalarr is interested in mapping this pace and has impolyed Shaglin and Toggle for protection. They just want to get back to Sigil.

We enter a smithy and search it. We find gold ingot, and Chryseis finds several lengths of high-grade carbon steel (good for making masterwork chainmail). Zoe finds a box within the tin, inside are 20 magical ingots – glowing blue, each with the name of a Dwarven god stamped on them. The smithy seems to be more of a laboratory than a smithy.

There are nine books here to search. A primitive encyclopedia of metallurgy (9 book set). Chryseis keeps the book on Hephaestus. As she opens it to read it, Hephaestus’ hammer comes out of the book and attacks. We manage to defeat it.

Eki opens one book and it exploded! Eventually we find another book plate.

Sigil. Session XXXXVIII
Saturday, 9 May, 2009
6th day of Unity, State of Order, YFHR 128

We step through the portal and exit into a square room with four doors. On the floor is a red moasic covering only the lower quarter of the room. We open the door to the south and enter into a much larger oom holding bookshelves and 8 desks. It’s a scriptorium of sorts.

After a few minutes in the new room, the doors close automatically and Eki feels nauseated. When we open the door that we came in through – there’s a brick wall beyond. We examine the room. It looks as though the scholars just up and left. The writings on the desks are in an older form of planar common.

The north wall is covered in scroll pigeon holes. The west wall holds a bookshelf. There’s a large ink stain against one wall. The ink at the desks has solidified, and the quills are brittle; but the paper is still good. There is no dust nor any smell of decay common with old writings.

Sigil. Session XXXXVIII
Saturday, April 18th, 2008
4th day, 4th rule, State of Charity YFHR 128
Day of Unity

Light drizzle.
Shopping for supplies. Sent Hyzik a note.
Waiting in the portico of the temple when a 1/2 aphasian bald man stops by. He was carrying Hyzik. We chat and spend some time together.

Night of sloth.
Storms and lightning.

5th day, 4th rule, State of Charity YFHR 128
Day of Forgiveness

Eki takes Hyzik to the Ubiquitous Wayfarer then sends an astral seeker to the Factol, asking for a visit. The factol is indisposed, but Patroclus has been authorized to deal with our requests. We meet him in the guard lounge on the factory floor of the Great Foundry and make our requests.

Eki visits Fell.

6th day, 4th rule, State of Charity YFHR 128
Patroclus arrives in Cross Guard with your supplies. We go to the Keg and Cask to talk. Patroclus gives us an unsigned letter that warns us that two godsmen have died and another two have gone missing. Warns us to take care.

We go to talk to Hyzik and give him the bad news – we cannot tell him the full tale. Back to the Athenium and pray. There we find a brace of virgin guards heading out on patrol. We take our mirror and go to find the best place to catch the reflection of the Gate house. Chryseis brings along the brace to make certain our mirror returns home safely.

We step through the portal and arrive in Harbirnger House. Trollan takes us to the dreamer’s room. When Zoe examines Svanna’s blade, she is seen from the bottom of a pool of water.

We go to Nariel’s room. The mirror looks out into crossguard. A gray man is skulking around Eki’s house, watching Hinrik’s forge. He strikes at the mirror and it shatters.

The doors to the abyss are pride open, but decide not to venture within. We close them.

The other doors lead to a staircase. We’re on the middle landing and they seem to go on forever.

Trollan blesses us and signs to us as we depart his company.

Sigil. Session XXXXVII
Saturday, April 11th, 2008
3rd day, 4th rule, State of Charity YFHR 128
Day of Unity

It’s a beautiful clear day.

Zoe continues researching her dream with Hyzik.

Ekikos and Chryseis talk.

Walking back from the clerk’s ward, Linni joins in a child game of hide and seek in a back alley.
Eki buys a copy of a poet’s work for 2sp, and gives the poet 1cp for the recitation. Her name is Llylwyn.

Later the group finds Hinrik in the Keg and Cast. He’s sittling alone inside. The place is pretty busy. We buy some alea nd return to Hynrik’s forge. There we tell him about Naryll and the children. He is very saddened by this news.

Chryseis and Hinrik chat. We dark when she come sout. Nariel stared too long into the Abyss and it changed her. She left him, aware of the change within her and before she could harm the children.

That night Linni breaks into Hinrik’s forge and makes herself at home. Hinrik arrives, startled to find her in his home.

Eki, Zoe and Hyzik go to an inn to discuss the book. Hyzik identifies the book as the Grimoire of Pestillential Thought. Eki decides to toss it off Suicide falls. Does so; but now it would seem that the book can write on Eki’s skin.

Zoe spends the night with Hyzik.

A few days later, Chryseis receives an invitation to brunch with the godsmen Factol at an hour before peak. We arrive and are taken to a n elegantly decorated swite of rooms. The Factol says the remnants of the Sigillian faction went on to found the Incanterium.